Transform
Move, rotate, and scale image.
Node Data | |
|---|---|
Display name | |
Transform | |
Internal name | |
Node_Transform | |
Inheritances | |
| Node_Transform | |
Inputs | |
Node_Transform | |
surface |
Surface In |
enum |
Output Dimension Type |
dimension |
Dimension |
vec2 |
Dimension Scale |
enum |
Render Mode |
vec2 |
Position |
bool |
Round Position |
anchor |
|
bool |
Relative Anchor |
rotation |
Rotation |
slider |
Rotate By Velocity |
vec2 |
Scale |
slider |
Alpha |
bool |
Stretch |
float |
Stretch Intensity |
float |
Inv Stretch |
bool |
Echo |
enum |
Echo Type |
int |
Echo Amount |
Outputs | |
Node_Transform | |
surface |
Surface Out |
atlas |
Atlas Data |
integer |
Dimension |
float |
Velocity |
float |
Direction |
float |
Speed |
Attributes | |
| Color Depth | |
| Interpolation | |
Related Links
- Base Code: /scripts/node_transform/node_transform.gml
- Shader [sh_stretch]: /shaders/sh_stretch/sh_stretch.fsh